MDCM2003 Concepts
The group has decided to focus on cluster 2 as the main inspiration source of our productions. Prior to the readings, my initial thought of cluster 2 was of re-construction. The components that attracted me were perception, reframing, defamiliarisation and capturing the unnoticed phenomena. First concept came to mind was the re construction or reframing of a common phenomena by either playing with the focus or the rotation of the frame itself. Imagine a water droplet, we are so used to seeing a water drop downwards (vertically), if the frame was to be rotated so the water drops from right to left, as an audience there is a certain feeling of uneasiness to see something that contradicts our sense of reality.
Second concept came to mind was thinking about how we capture the world, through our eyes or through the lens of a camera. Through a lens of a camera can only go so far. The widest range of a lens, even into a fish eye effect, is still relatively different to our eyes. I came across a blog in http://fourfifthsdesign.com/2009/07/20/human-eye-camera/ . The blog writes on the latest camera design by Georg Milde, the Human Eye Camera. It is basically a panorama effect camera but with stitching that has been curved, as the brain does not flatten any image we perceive. As we shoot footage with a camera, we only get a certain amount of range. As we see through our eyes, we seem to only focus on the main subject that is usually straight ahead. But what about our optical sensory or the brain’s perception of images itself, and also our knowledge of what is outside our field of vision. The knowledge creates an image in our brain almost automatically. This new design of such camera inspired another thought. In capturing the unseen or unnoticed phenomena, a global panorama effect came to mind. A series of photographs of a certain landscape taken and stitched together carefully to create a global effect. The picture shows the 360 view of the environment in a flattened photograph. Its distortion and its unrealistic features again create a feeling of uneasiness for the viewer. This is, off course, combined with a series of video footages of the landscape. http://www.flickr.com/photos/chris230889/3728804123/
After reading the articles, new ideas and concepts are inspired. Crary (1999) talks about the idea of attention and how individuals disengages themselves from the broader environment in order to concentrate or focus on one aspect of their surroundings. He used the example of driving a car where an individual will focus on their field of vision of the road and ignoring most of the activities that happen outside that vision. This combined with Blester&Salter (2007) idea of soundscape and aural architecture are what gained most of my own attention. They argued that the sound sources or the sonic events “illuminate” the aural architecture. It does not mean that through sound, an individual is able to see a complete environment to the most details in their mind. A first thought was of a blind person, they see darkness but they seem to be able to hear better than the regular person. They walk and experience the same events as us without sight but mainly from sound and their walking guide. The concept that came to mind is to maybe create a video experience with no visual presentations. The viewer will feel uneasy as it sees a world or an environment that is quite different to their usual way. Still a primitive idea that will be refined but basically an experience of a black screen with multiple layered sound scapes. So for example, an environment of a park with the viewer placed in the middle; the sounds of different people walking, a fountain, birds chirping, trees blown in the wind etc. will be recorded separately and create a 360 feel of the environment only through sound.
These are my inspirations so far that will be refined throughout the semester. Ideas before and after the reading will be used and combined to better the understanding and use of cluster 2.














